Hey there!

I'm Darren Yang (Yun-Ling)

I’m a product designer with backgrounds in UI/UX, game design, visual arts, and psychology.

My passion lies in creating user-centric and visually appealing solutions.

When I'm not working, you'll find me drawing, weight lifting, playing board games, or jamming on my guitar. I'm all about connecting with people, so let's chat!

Resume

Why me?

Others describe me as someone who's:

  • Knowledgeable and experienced in UI/UX & Figma
  • A creative mind with a passion for design
  • Strong visual design & problem-solving skills
  • Efficient in delivering business-aligned results
  • Keen on details & accessibilty
  • Strong in communication & presentation
  • A team player with leadership skills
#Product Design
#UX Research
#Testings
#Branding
#UI/UX Design
#Prototyping
#Interaction

experience

Product Designer @ Precision AQ

Jan 2026 – Present | Davis, CA

  • Designed regulated pharmaceutical platforms with cross-functional teams,enhancing brand consistency, patient education, and HCP engagement.
  • Collaborated closely with Merck stakeholders, Precision AQ teams, andlegal review boards to ensure designs aligned with business objectives,regulatory compliance, and medical-legal FDA standards.

Visual Designer - Creative AI @ Mercor Intelligence

Jan 2026 – Present | Davis, CA (Part time)

  • Designed 20+ AI-powered creative mediums and design systems incollaboration with leading AI labs, supporting the development andevaluation of Tier-A, flagship AI products.
  • Conducted A/B testing with UX researchers on AI-generated designoutputs, increasing preferred variant selection by 30% and reducingdesign iteration cycles by 25%.

Product Designer @ JC's Chunson Ltd.

July 2025 – Present | Davis, CA

  • Led the redesign of the company’s website, modernizing the interface to align with brand identity and improve accessibility.
  • Conducted usability audits and heuristic evaluations, identifying navigation pain points that hindered user flow and conversion.

Lead Product Designer @ UBYou

Mar 2025 – Apr 2025 | Davis, CA

  • Led a cross-functional team of 2 UX researchers, facilitating weekly stakeholder reviews to align design direction with business goals.
  • Redesigned mobile app, resulting in improved navigation efficiency and a projected 80% increase in user return rate.
  • Conducted 2 usability tests and A/B testing, validating design changes with a 4.8/5 satisfaction score from participants.
  • Increased user satisfaction rate by 96% with 100% task completion rate.

Lead Product Designer (Freelance)

Jun 2023 – Jan 2024 | Taipei, Taiwan (Remote)

  • Partnered with clients to define design direction, conducting branding research and competitive analysis to inform creative strategy.
  • Facilitated weekly check-ins with stakeholders, ensuring timely delivery of project milestones and maintaining strong client relationships.
  • Designed and prototyped website and mobile interfaces that enhanced brand identity and improved user engagement.
  • Delivered design solutions that met client goals while balancing usability and aesthetic appeal.

Product Designer, Character Concept Artist @ Seminaut Inc.

Feb 2023 – Sep 2023 | San Marcos, TX (Remote)

  • Designed 20+ high-fidelity desktop and mobile screens (login flows, event pages) for the company’s main app and website, enhancing usability and consistency.
  • Prototyped mobile login screens to clearly communicate design solutions to stakeholders.
  • Created 20+ original character concepts, enabling users to personalize avatars within the Guild gaming platform, which increased engagement and retention.

Education

Interaction Design (MDes) | Artcenter College of Design

Sep 2026 – Aug 2027 | San Francisco, CA (Part time, Remote)

Art and Design: Games and Playable Media (BA) | University of California, Santa Cruz

Sep 2018 – Dec 2022 | Santa Cruz, CA

I Draw Stuffs too

Let’s Connect  

Before AI does it for us